{"product_id":"7-wonders-duel","title":"7 Wonders - Duel","description":"\u003cdiv class=\"row-fluid\"\u003e\n\u003cdiv class=\"product-details-desc\"\u003e\n\u003cdiv class=\"row-fluid\"\u003e\n\u003cdiv class=\"product-details-desc\"\u003e\n\u003cp\u003eIn many ways\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003e7 Wonders Duel\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eresembles its parent game\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e7 Wonders\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eas over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/p\u003e\n\u003cp\u003eWhat's different about\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e7 Wonders Duel\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.\u003c\/p\u003e\n\u003cp\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e\n\u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/p\u003e\n\u003cp\u003eA player can win\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e7 Wonders Duel\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003ein one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"row-fluid ejs-product-attributes attributes-section\"\u003e\n\u003cdiv class=\"span12\"\u003e\n\u003cul class=\"unstyled\"\u003e\u003c\/ul\u003e\n\u003cbr\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cul class=\"a-unordered-list a-vertical a-spacing-mini\"\u003e\u003c\/ul\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":42482059575475,"sku":"7DU-EN01","price":39.99,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0541\/7848\/0307\/products\/pic2576399.jpg?v=1739598253","url":"https:\/\/www.manalounge.ca\/products\/7-wonders-duel","provider":"The Mana Lounge","version":"1.0","type":"link"}